![]() What is the Best Gear for Mage Tower Timewalking? Players must be at least level 50 to attempt the Mage Tower Timewalking Challenge.Gear with item level lower than 120 does not get scaled up.Gear gets scaled down to item level 120.Consumables like Gems, Enchants, and Potions get scaled to level 45 as well.Players get scaled down to Level 45 during the Challenge.Mage Tower Enchants, Gems, Consumables Guide Once you're done gearing, you can head to our Enchants, Gems, and Consumables guide to learn more about how to improve your gear, including best enchants, best gems, best consumables, best drums, and much more. In this guide, we will cover all the pieces of gear you should obtain, what are the available options, and how to obtain them. ![]() The Mage Tower was originally a solo challenge introduced during the Legion expansion that rewarded special Artifact Weapon appearances to players that completed it. Completing all seven different challenges across different characters rewards the Mage-Bound Spelltome mount. For this timewalking version, completing the event rewards players with a different color of the T20 Mythic set from Tomb of Sargeras for the class they complete it on. Through links on our site, we may earn an affiliate commission.With the addition of Legion Timewalking Event in Patch 9.1.5, Blizzard has added a new version of the Mage Tower, now using Timewalking scaling. Gfinity Esports is supported by its audience. Good luck to the hunters out there hoping to complete this Mage Tower Challenge, if you have any questions don't hesitate to message me on Twitter, or if you are after any advice. The tuning is perfect for the fight while being a difficult DPS check, you really feel like you are progressing the phases especially once everything is happening all at once towards the end. The Marksmanship Hunter Mage Tower "Thwarting the Twins" is a very well-designed fight, that makes players use everything in their kits to deal with a number of different mechanics and enemies. The fight should last 8-9 minutes any longer and Karem will start to get too fast, resulting in one mistake causing the end. It all comes down to how much damage can you fit into each burst window and the more experience you get on the fight to better you will get. Remember to use Freezing Trap and Binding Shot to maximize burst phases during this period especially when using Trueshot as this is the most important time to deal damage.Ī lot of the fight is Progressing the phases, and especially phase 3. Put as much damage into Raest as you can as this will make the fight that much easier. Kite around the center of the room, dealing with the small adds, slowing Karem, soaking Runes of Summoning, and killing Hands from Beyond. Here you will want to only focus damage into Raest while having as close to 100% uptime on Concussive shot on Karem as you can. ![]() Phase 3 will now begin with Karem active, as well as Raest. Read more: World Of Warcraft Shadowlands: Patch 9.2 Eternity's End - Everything We Know. Here is where the Rune of Summoning also begins, be sure to have your pet ready to move and stand in the middle of the circle as anything standing in it will prevent the Thing from Beyond from spawning, and if it does spawn it is a wipe. Put as much damage into Raest as you can and you want to aim to have him under 60% this time, the lower means less damage in the last phase and shorter the fight will continue. Once Raest is active, ensure you are in a safe position and a Hand won't spawn and have Trueshot ready to use. Letting the cast go through is an instant wipe to be sure to have good vision on them at all times. Repeat the steps above, but now you will need to deal with a new mob type the Hand From Beyond, which requires players to interrupt a 10-second cast and kill the hand, although it is pretty weak and a few attacks will finish it off. Phase 2 begins with Raest going invulnerable again and Karem activating, and you will need to get him down to 33% again. You have 30 seconds to do as much DPS as you can and should aim to have Raest below 80% health (lower the better). When Raest is active, this is the first opportunity to use lust, and I recommend doing so here with all cooldowns as there is little going on.
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